Warmasters are highly-trained masters of battlefield leadership. Their rallying cries inspire their troops to achieve ever greater heights of valor and courage.
The kingdom of Barylon is best known for its corps of mounted Knights, who spend years training with equestrian masters from neighboring Senestria. These Knights, with their traditional blue and white liveries, are an inspiring presence among the armies of Barylon. The Knights also travel alone, serving as diplomatic representatives of the kingdom. They are as ready to address a formal court as they are to charge into combat.
Party Role: The warmaster is a diplomat, leader, tactician, and capable fighter in his own right. He can control the flow of the fight by challenging foes directly, or stand at the center of a group, using his tactical aptitude to aid his allies.
Restrictions: None. Training as a warmaster may be achieved in many areas, though it is most common in the kingdom of Barylon, as part of the progression toward membership in the Knighthood.
The Warmster prestige class may be played as published in Sword and Fist, pages 37-38.