From Caraonis campaign setting
Jump to: navigation, search


Fatcow-arrow-divide.png This article is about the draconic race. For specific dragons, see Category:Dragons.

Dragons are known to have dwelled in the land of Caraonis at its creation and for many centuries afterward, but only a handful have revealed themselves to the world in recent history.

Physical Description

The natural form of a dragon is well known to mythology and art, but rarely seen in person.

Rumors exist that dragons often appear in humanoid form, walking among the other races of the world. During the Offworlders' War, a few "people" eventually revealed themselves to be dragons. Several dragons arrived at the final engagement in Eoncordia to sway the tide of battle, but afterward disappeared a quickly as they had come.


Dragons keep to themselves, and interactions within the draconic race are generally limited to mating, hoard expansion, and alignment-based conflict between the dragon types.


The whispered rumors of "ancient watchers" haunt conversations around Caraonis, but in practice, an encounter with a true dragon is exceedingly rare. This adds to their perception among other races as semi-divine beings of immense power and mystery.


No one knows where the dragons of Caraonis now dwell, or if they even still exist at all in any significant numbers.


As a whole, dragons exist of every alignment, but members of each dragon type are limited fairly strictly to that type's alignment.


Dragons worship many deities — Aurigol and Marilya have draconic avatars; Ildrakhim brought the first dragons to Caraonis; Chrótemjin is one of their own, deified. Even among evil dragons, the worship of Ildrakhim is thought to be at least as prevalent as of Fezarkheddin, the only evil deity whom dragons are said to respect in any great number.


The humanoid races have no capacity to truly emulate the complex sounds that a dragon can make while speaking. The orthography of the draconic language contains dozens of diacritical marks, letter variants, punctuation marks, and other indicators of the vast and subtle array of phonemes that make up the language of dragons. Though many of these marks survive in the derivative languages of other races, not even dracyls can actually make all of the unique and distinct sounds that a dragon can. Thus, attempts to record the names of dragons in writing are scarce, and the few dragons who have had regular dealings with humanoid society have chosen names that are rough translations of their true names into other languages.


It is not known whether dragon adventurers roam Caraonis. Rumors of such individuals surface periodically from time to time, but these are never verified publicly.

In game terms, dragons are not a playable race.